3D Artist

Full-time Sugar Creative Studio in Cardiff

Location: North Cardiff, S. Wales

Commitment: Full Time

Salary: Negotiable depending on experience

Overview: Sugar Creative Studio (Sugar) is seeking a talented 3D Artist to join us on a large scale, multi-year digital project to create a state of the art, immersive experience based around an iconic and globally recognised entertainment brand.

The project is an opportunity to define an entirely new depth of experience for future audiences. To achieve new qualities of immersion, we will be using a range of approaches including, immersive technologies, high-quality narrative, live immersive production events and an intelligent underlying platform that allows the user genuinely to influence how their experience unfolds.

The role will be Cardiff-based (with key stakeholders in Bristol, London and also with us in South Wales) and involve teams from at least 4 companies (including Sugar) to be managed as an overall programme. The programme is likely to last for 18-20 months minimum with the option to extend once the product is in the market.

3D Artists will work as part of the Sugar team and with the Programme Lead to design and model IP elements ready for rigging, animating and exporting into an augmented reality experience.

You will need to ensure that all assets created are of the highest quality and align smoothly with one another.

3D Artists will help to ensure the ambitious vision for the product by contributing assets, skillset specific insight and ideas.

This is an exciting opportunity for a 3D Artist to be involved end-to-end in the implementation and delivery of product development.

Within this role you will:

• Strong artistic ability across multiple disciplines including modelling, texturing, lighting, shading and look development • Good understanding of most CG techniques & technologies • Flexible with new ideas and most importantly open to direction and iteration • Ability to communicate and work with other artists, coders & designers in a dynamic team environment • Willing to help others and ask for help where needed • Prepared to learn new tools during production • Proactive in sharing information and assets

We need you to have:

• Good experience in creating assets using industry standard software, such as 3DS Max, Maya, Cinema 4D or Blender. • Good experience in working on either Apple Mac or PC • Proven track record of designing digital assets for games from product inception through to release • Understanding of 3D assets pipeline for exporting and importing into various programs. e.g Unity • Experience in balancing your own workload • Good written and verbal communication skills • Empathise with different disciplines to form aligned and sympathetic products • Experience in thinking through problems and generating creative solutions to problems as they arise.

About you:

• You should have a product mentality; always be questioning how the product could be improved, ensuring our work is focused on the agreed outcomes, the product vision and purpose • You should be comfortable with all stages of the product life cycle, from creative concepting, to initial experimentation and requirements gathering through to delivery and support • Your portfolio should show that you are used to working on large projects: prioritising work streams, working across different media, working efficiently and managing your own time, presenting in meetings, fleshing out concepts, working alongside others effectively, and liaising with our large extended team to bring everything to fruition to your own exacting standards.


At Sugar, high-quality work is at the heart of everything we do. We’re a talented team of problem solvers who are committed to finding a better way of providing smarter products and experiences that deliver satisfying results and more valuable outcomes for our clients and their users. Our clients include BBC, Russell and CMU University Groups, Welsh Government, other international brands.

You'll ideally have:

• Experience at working in project-managed teams in a smaller, dynamic organisation without relying on extensive resources to get things done • The ability to articulate your thinking to colleagues, stakeholders, users, and ideally the wider design community • Demonstrable experience from your previous projects in having to make decisions and providing the rationale to back up your choices • Evidence of having worked on creative concepts - in particular, experimenting & rapidly producing multiple concepts and prototypes • A passion for games and an appreciation of the visuals and user experience on all platforms from mobile to consoles.


• Flexible working hours • Pension scheme • Fitness contribution • A new laptop/desktop • Cloud-managed HR & vacation request system • Exclusive Perks account for over 30k brands • Team/launch parties • Film, culture & games nights • Sugar-related swag • Easy access to trains and the M4 motorway • Free parking in abundance • Plenty of local restaurants, cafes and takeaways providing a wide variety of lunchtime and after work options.

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Published at 21-02-2019
Viewed: 261 times